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Computing

At Stanburn Primary School, we follow the National Curriculum for Computing, which describes the purpose of study as:

‘A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.’

The National Curriculum for Computing subject content is divided into three main categories: Computer Science, Information Technology and Online Safety. We have devised a clear progression of skills to ensure that all children are taught in a sequential way that allows them to build on their learning from previous years and prepare them for the next key stage.

At Stanburn Primary School it is our intent to:

Implementation:

At Stanburn Primary School the Computing curriculum is taught using the Purple Mash Computing Scheme of Work from EYFS to Year 6. The scheme of work supports our teachers in delivering engaging and enjoyable lessons, which help to raise standards and allow all pupils to achieve to their full potential. However, this is adapted to meet the needs of our children and technology is regularly used to support and develop understanding in other areas of the curriculum. We have two ICT suites – one for EYFS and KS1 and one for KS2. All pupils have a dedicated computing lesson every week, as well as additional opportunities to use a variety of digital resources. Children will recognise that Computing takes many different forms and is not limited to discrete lessons. Resources, such as Chromebooks, cameras, visualisers, data loggers, floor robots, microscopes and audio devices are used on a daily basis to support and encourage children’s learning.

Early Years

Reception follow the Statutory Framework for the Early Years Foundation Stage. Computing activities are planned, reflecting on the different ways children learn. Characteristics of effective learning are playing and exploring, active learning and creating and thinking critically. Children are assessed against the Early Learning Goal for Technology: Children recognise that a range of technology is used in places such as homes and schools. They select and use technology for particular purposes.

Key Stage One and Two

Key Stage One and Key Stage Two follow the Purple Mash Computing Scheme of Work see Table 1. Where appropriate, the activities are adapted to the needs of our children whilst ensuring they meet the set objectives in the National Curriculum and schemes. The three aspects of Computer Science, Information Technology and Digital Literacy are planned for to ensure appropriate curriculum coverage and progression.
This planning will:
• Identify the appropriate teaching and learning strategies required;
• Develop Computing skills through a logical sequence of lessons;
• Ensure progression in both content and the development of Computing skills through each Year Group;
• Include planning and assessment for the specific needs of children;
• Aid children’s learning in other subjects, with clearly identified cross-curricular links.

Online Safety

Through our programme of online safety, we will promote British values, encouraging pupils to respect each other and to accept responsibility for their online behaviour. Online safety is taught through the Purple Mash Computing Scheme of Work and the Education for a Connected World framework, as well as in discrete half-termly online safety lessons, linked to the PSHCE curriculum. As well as focused lessons, the school subscribes to the Childnet Digital Leaders Programme, which encourages pupils to use technology responsibly. The whole school participates in the annual Safer Internet Day, which embeds pupils’ knowledge and skills of online safety. The school has Computing rules which are displayed in all rooms with computers. Pupils understand the importance of staying safe online and know to speak to an adult if they encounter any inappropriate content (see also the school’s Online Safety Policy). The teaching of online safety is a continuous process and it is spoken about throughout the school year.

Impact:

Our pupils will experience a comprehensive computing curriculum which will allow them to be digitally literate and encourage them to pursue their passion for the subject. They will have a good foundation of knowledge and skills which will prepare them for the next key stage.

 

Library Books

We are currently expanding our selection of Computing books in our library. Some of our current selections are shown below. 

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Adventures in Raspberry Pi
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DK Eyewitness Computer
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Lift the Flap Computers and Coding
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Scratch Programming in Easy Steps
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Computer Coding for Kids
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Computer Coding Games for Kids
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 Coding for Beginners Using Scratch
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Scratch and Python: The Basics (Coding Unlocked)
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Get Coding!: Learn HTML, CSS & JavaScript & Build a Website, App & Game
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Head First HTML and CSS
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Build Your Own Website: A Comic Guide to HTML, CSS, and WordPress
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Super Scratch Programming Adventure!